When I began my own research project as a second-year undergraduate, I set out to map the world of Dante’s Commedia through the use of GIS software. However, I eventually left that project behind and pivoted into a more traditional topic and goal. Although I am pleased with how my undergraduate thesis turned out, I would like to talk about undergraduates and projects in digital humanities. As the bar continues to be raised for undergraduate research projects, I wonder how digital skills can enhance and shape future work. This discussion will likely yield more questions than I can predict—here are some of my own to get us started:
- What types of results do instructors consider digital humanities projects?
- What kinds of traditional disciplines and courses lend themselves to these projects?
- What type of skill set would students need in order to do these projects?
- What resources and support can ensure the success of undergraduate work in the digital humanities?
- How early is too early to get started?
Despite focusing this proposal on the undergraduate experience, I think the questions I have outlined could also be extended to other levels of students and instructors themselves.